342 “The Collection with Huck Gee Volume III: Miranda O'Brien of Clutter Magazine”

Episode 342 “The Collection with Huck Gee Volume III: Miranda O'Brien of Clutter Magazine”

The Collection happens the first Wednesday of every month on Adventures In Design when toy famous designer Huck Gee joins us along with special guests and we talk about the world of collectable designer toys with folks that range from collectors to designers and everyone in-between. On Volume III we evaluate Huck’s first two months in 2016, Huck has realized that maybe he’s been focusing on the wrong part of his career.

The Collection Volume III: Miranda O'Brien of Clutter Magazine

Miranda O’Brien has her own tiny empire that she runs with her husband and friends, Clutter Magazine, Clutter Studios and Gallery. On top of running the Clutter empire once a year she throws a little party called the Designer Toy Awards. Everything she does comes from the perspective of a fan who loves collectible toys and her number one goal is to educate / recruit new people, that she hopes will love Miranda’s corner of the art world as much as she does. 

Miranda O’Brien of Clutter Magazine Interview
• How Miranda fell in love with collectable toys and publishing. 
• Creating a collectable magazine for audience that loves collecting.
• Diversifying from strictly publishing a magazine and getting into the retail game.  
• The importance of educating fans of art to hopefully grow your niche. 
• Creating an award ceremony and creating enemies (until they win).
• Gateway drugs. Using entry level products to transition passers by into passionate collecting fans. 

Shop Talk with Mark Brickey, Huck Gee and Miranda O'Brien of Clutter Magazine (Paid Content)
• How the global economy relates to the world of collectors.
• Why it’s important to have industry trendsetters and tastemakers.
• Running a free magazine versus a paid subscription model.
• Making a empire with the person you make love to!
• Premium level art toys and how licensed goods can help fund these passion projects. 
• How reinventing the lifestyle behind collectable toys could be the shot in the arm that the scene needs. 
• Has social media destroyed a industry needed cloak of mystery.